This proogram or if you want an easier solution (or you dont want to try this program or your wii is not softmoded) download the file, play FE 10 on dolphin, create the prologue file in the emulator, extract the save, put it in your sd card and then put the sd card in your wii and pass the file to the wii internal memory.
hello maybe you are here because wandering in the net searching for how to move your save files from old version of Dolphin emulator to latest version. i used 3.5 - 367 version and upgraded to 4.0 version just recently. I googled it but nothing solution works for me. as i have figure it out, i decided to make a tutorial in English.
Dolphin Wii Save File Location
Feb 25, 2019 Dolphin GameCube. If the memory card is set to a 'Memory Card' in Dolphin's settings then: Open Dolphin. Go to Tools/Memory Card Manager. Select the memory card file for Memory Card A. It's likely in Dolphin's user data directory/GC/, and has the.raw extension. Remember to pick the right one for the region you're using (USA, EUR, or JAP). In a current (2017, Version 16.08.3 of) dolphin (with baloo up and running), you can start up dolphin with a view of recently modified files: Just navigate to the address/location of timeline:/today/ (copy paste it to the address bar) or use it as dolphin start-up-folder in dolphin-settings. With older versions of dolphin, this required the. It would probably be worth also mentioning that the location Dolphin uses for backup files on the sdcard is (sdcardpath) TunnyBrowser. – Jessica Brown Mar 12 '13 at. The other problem was with Rayman Raving Rabbids 2, because there's no dolphin 100% save files on the internet. Im trying with state saves now. Anyway thanks for trying.
in my case, savefiles Dolphin 3.5 is located in its folder, and savefiles Dolphin 4 is located in myDocuments. you can see where your Dolphin root location at Option > Configure > Path. before we start, maybe you are wondering, is this solution overwrite the latest Dolphin savefile? well, i can say that it is not overwrite all of ISO save file but it is overwrite the same ISO savefile. for example, i have 2 save file in separated Dolphin. Xenoblade on Dolphin 4 and Harvest Moon: Tree of Trangulity on Dolphin 3.5. i want to move Harvest Moon save file to Dolphin 4. and i did it succesfully without overwriting Xenoblade Savefile. but, if I have 2 Harvest Moon save file in each Dolphin, then if I move the save file, it will overwrite. just like when you copy and paste (overwrite) file in My Computer. okay lets start (backup your Dolphin folder, just in case if anything accidentally happen, and do it with your own risk) bassicaly what we are going to do is copying old savefile to the latest dolphin savefile location.
open Dolphin 3.5 and right click on ISO you want the savefiles to move.
click Open Wii Save Folder. on the location bar you see that my savefile location is in its folder. next, on the Location Bar, remember or write down the folder name after folder 00010000 where your ISO save file is. for me, my folder is 52383445
click on the folder 00010000 in location bar.
copy the folder of your iso or simply copy all inside folder 00010000 if you want to move all ISO savefile. for me, i just copy 52383445 folder.
we done for Dolphin 3.5. open Dolphin 4.0 then right click on your ISO. click open wii save folder.
here you see that my save file location of Dolphin 4.0 is in myDocument, right? then in the location bar, click folder 00010000. paste the folder you just copy from Dolphin 3.5 there.
its done. enjoy your game in the latest Dolphin :)
Dolphin Gci Folder Location
something comes up in mind when i move Harvest Moon save file. in the game, i have 3 slot for saving my progress (i only use 1 slot) and in the save file location i have 3 save file with same name except the number at last of filename and same size (you can see it at my screenshoot above). is it represent the 3 slot in the game? well i dont want to prove anything because i dont need to. so, i'll leave my question unanswered :) anything comes up in mind too? just post a comment.
This page explains how to rip GameCube and Wii games and/or saves to be used on Dolphin. Ripping games and saves using a Wii or Wii U console will require you to have homebrew software installed. See Homebrew Channel for instructions on how to use it, and see Homebrew setup for installation instructions. The term 'vWii' means a Wii U console running in Wii mode.
2Ripping Discs Using CleanRip
5Retrieving Game Saves
Dolphin Emulator Save Data
Ripping Discs Using a Computer
Certain old models of PC DVD drives are able to rip game discs with Rawdump or Friidump.
It's generally easier and faster to rip game discs via a Wii console, if you have one: Real poker android.
Ripping Discs Using CleanRip
CleanRip can rip a game disc to an SD card or an external USB storage device. It requires your Wii or vWii system to have the Homebrew Channel.
GameCube Discs
No GameCube titles take up more than 1.36 GiB (Gibibyte, or 10243 bytes). It's generally a good idea to set Chunk Size to max, so that your ISO isn't split into parts. GameCube discs can store a maximum of 1.36 GiB, so the entire ISO can fit on a FAT32 drive. Simply follow the instructions on-screen and you'll be able to put the game straight from the SD card or USB drive into Dolphin.
Wii Discs
In order to rip a Wii disc, a storage device with more than 4.7 GiB of free space is recommended for single layer, 8.54 GiB for dual layer. However, by dividing the disc into chunks, an SD card with even a single gibibyte of free space is sufficient.
At the CleanRip Setup screen, set Chunk Size to 'Max', and New device per chunk to 'No' is recommended with SD cards or external USB storage devices large enough to hold the entirety of the ripped disc file at once. Otherwise, set Chunk Size to max possible ('1GB', '2GB', '3GB', or 'Max') and set New device per chunk to 'Yes' and when CleanRip is asking for the next device, remove it from the Wii and move the first or so ISO file to free up space and use it again. When all pieces have been received, check in the next subsection.
CleanRip will split the ripped disc file with more than 4 GiB in file size regardless to fit the FAT, FAT16, or FAT32 file systems. These file systems have a max file size of 4 GiB. To remedy this, it is recommended to rip discs to a USB external NTFS formatted storage device (as Wii cannot read NTFS formatted SD cards). The NTFS file system has a theoretical max file size of 16 EiB (Exabyte), or 16,777,216GiB.
Certain Wii discs are dual layer (or DVD9) instead of single layer (or DVD5). CleanRip will need to be configured in order to rip those kinds of discs. At the Wii Disc Ripper Setup screen, set Dual Layer to Yes. The rip will take roughly double the time than usual Wii discs of 4.38 GiB as the dual layer ISOs are 7.93 GiB in size.
Joining Split Files
Disc image in split parts will need to join before dolphin can read it. A simple command from command prompt and terminal can do it! Use the example command for your system. Use the 'cd' command to change directory to the files location. The example command is assumed on CleanRip's 'GAMEID.part#.iso' filename nomenclature.
Windows
Linux / macOS
Ripping Discs Using USB Loader GX
A Wii or vWii with the latest version of USB Loader GX and certain cIOS (such as d2x-cios) installed can rip Wii game discs. The Wii system may also be able to rip GameCube game discs as long as DIOS MIOS is installed. Wiis sold after late 2011 and Wii Us lack the GameCube controller and memory card ports, and can make no use of DIOS MIOS. CleanRip is recommended over USB Loader GX for not requiring any cIOS and it does not leave out any data when ripping (USB Loader GX leaves out unused data).
The USB Loader GX will ask the user two options when inserting a game disc: Install or Mount DVD drive; choose 'Install'. It will begin the ripping process to the storage device: Kiss beth piano.
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For Wii: X:wbfsGAMEID_*GAMEID.wbfs (and GAMEID.wbf1 as continuation file, if source is over 4,194,272 KiB)
Dolphin build version 3.5 and later can accept Wii games in WBFS format.
For GameCube: X:games* [GAMEID]game.iso (NOTE: file system must be FAT32)
Exporting Wii Channels
In order to turn a channel installed on a Wii or vWii into a WAD file that can be played in Dolphin, follow this guide. When asked if you want to fakesign the ticket or TMD, you should press B. (Most fakesigned WAD files do work in Dolphin, but they don't work better than correctly signed WAD files, and Dolphin may show warnings about them.)
Alternatively, if you do not want to use WAD files, you can copy the whole NAND memory of a console into Dolphin by following the NAND Usage Guide. This not only copies all channels that are installed on the console, but afterwards, you can also transfer channels between the console and Dolphin by using an SD card and the Wii Menu's data management screen.
Retrieving Game Saves
GameCube Memory Card
A homebrewed Wii with GameCube memory card ports or GameCube with SD Gecko is required.
Where Does Dolphin Save Data
Download GameCube/Wii Memory Manager (GCMM for short) and launch it through Homebrew Channel on the Wii. It's a homebrew app that can transfer save files between a real GameCube Memory Card and an SD card. It can extract an individual save as .GCI file or dump the entire contents (RAW or batch dump .GCI files) from a real memory card to the root of SD card. For the purpose of this guide you should extract what you need for Dolphin onto the SD card. Then they should be placed into GC for Dolphin to use while emulating a game. It is also possible for the data that was created with Dolphin to be added back into the real GameCube Memory Card using GCMM and an SD card.
Wii/vWii Internal Storage
This section is for ripping individual saves to be used on Dolphin. To dump an entire Wii's internal storage for use with Dolphin, skip this section and move ahead to NAND Usage Guide.
Download SaveGame Manager GX and launch it through Homebrew Channel on the Wii or vWii. It's a homebrew app that can transfer save files between the console's internal storage and an SD card. It can extract an individual save from the Wii's internal storage for Dolphin to use. Like GCMM, it is possible for save files that were created in Dolphin to be added back to the Wii by selecting the game in Dolphin to export the Wii save into a X:privatewii[GAMEID] format, then adding it back into the real console's NAND using SaveGame Manager GX and an SD card.
Dolphin Save File Location Pc
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